Here are some shots of upcoming iPhone games.
considering iPhone game development is just getting started, it seems very promising. As with any development platform that has all kinds of developers working on projects, the impressiveness of games will vary (GUN on the 360, for example)...but I think we can unequivally say iPhone visuals are clearly superior to DS visuals.
PSP comparisons are a bit more interesting.
IMO:
PSP ~ iPhone > > > > DS.
And I suspect they'll only get more impressive on the iPhone as Apple's iPhone sales go through the roof.
Remember, fence sitters: Starting July 11th, 8GB iPhones are $199! :D
But what do YOU think about the graphical prowess accumen of the iPhone relative to other handheld platforms?
iPhone - PSP official specs comparison:
PSP Product Specifications
* Product Name: PlayStation Portable (PSP)
* Color: Black
* Dimensions: Approx. 170 mm (L) x 74 mm (W) x 23 mm (D)
* Weight: Approx. 260 g (including battery)
* CPU: PSP CPU (System clock frequency 1~333MHz)
* Main Memory: 32MB
* Embedded DRAM: 4MB
* Display: 4.3 inch, 16:9 widescreen TFT LCD, 480 x 272 pixel (16.77 million colors), Max. 200 cd/m2 (with brightness control)
iPhone Specs
* ARM 1176 processor @ 412 Mhz
* PowerVR MBX 3D graphics co-processor
* 128 MB DRAM
* 320×480 px, 3.5 in, color LCD
Looks like the iPhone is pushing some power. No wonder games like Super Monkey Ball
http://www.youtube.com/watch?v=4a6-cUOPoLY
^ this demo was made in 2 weeks by Sega!
look so good. And if you watch the video, the dev says it's much more powerful than they thought it was. They had to fly in another artist to scale UP the graphics in accordance with what the hardware can do.
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